Run cycle animation of a Goblin... more retro stuff
A run cycle animation of a Goblin
I animated this run cycle animation as proof of concept. The very talented art team at Psygnosis San Francisco designed these little guys. Because they are meant to constantly run in hoards and destroy everything in their path, they were a lot to handle. However, here is a run cycle animation test of just one of them. I really enjoyed the process of 3d animation, it had an almost musical rhythm to it. I often consider making it a part of design work I am currently doing.