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About

I am a designer providing solutions for companies looking for UI & UX Design, and Branding services. I am a graphic and User Interface designer with an illustrative flair. My experience designing for mobile apps and mobile games tops up at about 10 years. I bring proven experience from a graphic design, user interface, user experience, and art production perspective. Throughout my career, I have worked for notable games companies in the US, designing UIs and provided graphic design for game apps running on iOS and Android devices. On these projects, I have utilized my experience translating complex user interactions into elegant, sleek designs that reinforce the brand – and that are fun too.

I have helped bring many high-profile mobile app and game titles successfully to market. From creating sketches, to pixel perfect mock ups, to the finished product – the skills and experience I developed working in California’s technology centers allow me to add value for my client’s user interface design needs and beyond. When working with a team of other artists and software engineers, I excel to realize the game’s full visual and entertainment potential.

Being a native English speaker come easily to me as I was born in the US. In addition I speak intermediate (some say advanced) Turkish. I currently live in Istanbul, however I am open to work in various location in the region, or to telecommute.

Skills

Photoshop & Illustrator in the pocket

In-depth understanding of vector art, and techniques for developing resolution independent production art.

Experienced

Experience in managing on-site and off-site art teams. Art production consultation.

Mobile & App ready

Excellent knowledge of visual communication, and a deep understanding of digital art production for mobile games and apps.

Agile

Experience in Agile development process. Jira master.

Tools

Sketch 95%
Zeplin 90%
Principle 75%
Adobe Photoshop 99%
Adobe Illustrator 85%
Adobe InDesign 70%
CSS 65%
Wordpress 85%
Balsamiq 80%
3DS Max 80%
Jira 90%
Confluence 80%
Scrum 85%

Head of Product / Co-founder

ReallyBad Apps’ (think ’80’s sense of “bad”) mission is to make great apps that solve everyday problems people face every day, despite the ironic name.

Head of Product / Co-founder

ReallyBad Apps’ (think ’80’s sense of “bad”) mission is to make great apps that solve everyday problems people face every day, despite the ironic name.

Freelance Mobile Graphic Designer

Working with innovative companies trying to disrupt or redefine their sectors to design user interfaces for digital products, ie. mobile & web app that focuses on ease-of-use, simplicity & predictable user experiences while reinforcing the brand.

Wordapp B.V.

  • Wordapp App - Content Processing Platform
  • wordapp.com
  • help.wordapp.com

cSuite Technologies Inc.

  • cSuite App - Android App

InSight Enterprises Inc.

  • myInsight iPad app

Lead Graphic Designer

Created the vision and the UI of social music app. Adapted UX requirements and wireframes into UI, mocks, assets, and final app. Created art production pathways that enable development on all sizes of Android devices. Designed a new public facing look for Tunewiki Inc. via a new company logo, branded app icon, and marketing collateral.

Tunewiki Inc.


Lead Artist

Lead artist for a top-10 mobile game company. Created art for mobile phone, iPhone, iPad, and Facebook games. Designed mock-ups, developed production paths, and created production assets. Designed simple yet powerful UIs, meaningful icons, developed game art that conveyed the identity for well-known brands. Defined tasks for, and managed, internal and external artists.

Mobile Deluxe

  • Solitaire Deluxe 6 Pack, Jewel Factory
  • Curious George Coloring Book
  • Sherlock, The Game is Afoot
  • Sudoku Deluxe 2 Green Edition
  • Speed Texting 2

Freelance

Freelance career focused on creating design and production for mobile entertainment apps. Worked with both established and start-up companies. Designed game art, UIs, production paths, for well-known game titles. Provided the technical artistry to convert arcade classics to mobile phone games.

Namco Networks

  • Pole Position Remix
  • Ms. Pac Man
  • Pac Man
  • Galaga
  • Snoopy the Flying Ace
  • Dig Dug

Namco Networks (2N Productions Subcontractor)

  • Ms. Pac Man
  • Pac Man
  • Trivial Pursuit
  • Mr. Driller

Nuvo Studios

  • Uno
  • Joust
  • Defender
  • Gauntlet
  • Robotron
  • Rampage

Blue Planet Software

  • Kid’s Tetris

LTI Graymatter for Crave

  • World Championship Cards

Lead 3D Artist & Production Artist

Lead 3D artist & production artist for PC games.  Skills included, pixel art production, and low-poly modeling. Defined production path for 3d game IK-rigging and character animation, and directed cut-scenes for first Star Trek PC game.

Psygnosis

  • Goblins (pre-release)

Microprose Inc.

  • Star Trek Generations
  • Star Trek: A Final Unity

Spectrum Holobyte

  • Falcon 3.0
  • Vette!
  • Tank
  • Welltris

Education

University of California Los Angeles 
Graphic Design

University of California Los Angeles (Summa Cum Laude)
Bachelors Degree – Ethnomusicology, Minor – Near Eastern Languages & Cultures

San Francisco Art Academy
Illustration


Awards & Credits

Top Downloaded Spotify App – Tunewiki, Synced Lyrics
Android Market Featured App – Tunewiki Social Music Player
June 2012 CTIA Wireless 2009 Emerging Technology Award – Sudoku Deluxe 2 Green Edition
Best selling Solitaire game, over 4 Million Downloads – Solitaire Deluxe 16 Pack
Software Publishers Assoc. Best Action/Arcade Program – Welltris


Language

English – native
Turkish – fluent